It’s been a few days since the last time I logged into Eve and I’m anxious to get the ball rolling. A loading screen greets me at the login. What the feck? Oh, I’m in a station. I chuckle to myself realizing I haven’t logged off in a station in a very long time. I didn’t even recognize the captains quarters settings or my own avatar! Where the hell am I?
It slowly starts coming back to me. I had left the wormhole to fly out to the New Caldari area. I have a friend who is just getting into the game and wanted to give him a hand with some of the basics and help him get through a few missions. My Punisher floated in front of me comfortably docked in the Caldari station. My friend isn’t online, so I might as well get back to the wormhole. I undock, set my destination to our static bookmark and warp to the first gate. It will be about 18 jumps with a few lo-sec systems along the way but nothing a frigate shouldn’t be able to get through.
I want to describe what happened here in terms that a non-eve player would understand because I think it will be fun. Image yourself in a room with a few doors in it. Each door leads to a long hallway with another door at the end of it. In order to enter the hallway you need to shut the door behind you. You have no way of knowing what is in the next room, you must commit to walking down the hallway and opening that door in order to find out. Simple right? Ok now imagine that when you open the door at the far end of the hallway you are greeted with the following image.
The room is full of corpses. They’re in the corners, splattered on the walls, suspended from the ceilings. Death is everywhere. There are two enormous guys in the middle of the room holding nets and the biggest guns you’ve ever seen. They only reason you’re not dead already is because you’re invisible when you first step through the door to this room. They know you’re there. They saw the door open, they just can’t see you yet. What do you do? You try to run. Run as fast as you can. But it doesn’t matter because their net is already thrown and now you can’t go anywhere. All you can do is curse their names as the barrel of their weapon is leveled at your forehead.
I ran into a gate camp. Two Loki’s were sitting inside one of the first lo-sec systems on my way back to the wormhole. I assumed the frigate would be able to align and warp before they could lock me up, but I was wrong. My Punisher popped, and it popped fast. I did manage to save the pod though which is what I was really worried about losing. Those implants are not cheap! The loss of the ship is annoying but nothing to cry too much over. T1 frigates are made to be lost. The rest of the trip goes off without any trouble but the HQ system seems quiet. I try to pick a fight in our static chain but to no avail. I log off and get some sleep and hope for more excitement later.
It’s two days after my gate camp run in and I’m back online to hunt. My Pilgrim ignites it’s warp engines and burns through our static connection to a small chain of about seven lo-sec systems in Amarr space. Oddly our connection is in a dead end system in the chain which is convenient since people don’t expect combat ships to just appear at the dead end of their territory. I browse through the chain, things seem very quiet. Not many pilots, and those I do find are more often than not floating in a tower’s bubble. A Legion appearing on my directional scanner keeps me on my toes but I decide to just keep moving for now anyway.
Eventually I head back to my static system to get some ratting done. My security status is still in rough shape and could definitely use a boost. I come out of warp to find a Prorator sitting uncloaked on the gate. This is a dead end system, I wonder if someone used their autopilot to get here and are not paying attention to what is happening in game. Why is it I can only find afk pilots to fight? I shed my session cloak and begin moving toward the ship while activating my own cloaking device. Suddenly another ship appears on the overview for a split second as it activates the stargate and leaves the system.
That is strange. Now I’m on edge, who was that? Why were they waiting cloaked on a stargate? Something smells fishy. I’m getting the idea that this industrial ship is bait for a hostile fleet. But blockade runners aren’t generally used for nothing. It is very possible there is some valuable loot in there and I know it’s armor won’t last long against my drones. The gate guns will be a problem though. If I start hostilities the guns will begin firing on me. This is low security space, not no-security space unfortunately. I decide to make a go for it, but I make sure that my ship is aligned to a celestial before I start attacking.
I’m within scramble range and aligned to the sun. I decloak and start up the jammer and afterburner and empty my drone bay. The ship is locked down and the Infiltrator II’s are making a joke out of the ship’s armor, but the enemy ship has locked me back and that is making me nervous that a warp disruption module is about to be trained onto my ship. I think the lock was an auto lock since no jammer appeared, and that is a relief, but just then the stargate flashes and in the same instance the Prorator’s pilot goes red to me. That’s all the cues I need and I punch the warp button. I’m not exactly sure what happened. I don’t know why the blockade runner would have gone read unless it was attacking me with something, but I wasn’t scrambled. What the heck is going on?
Either way I’ve lost five medium combat drones but I didn’t get killed. I think I’ll take that. My prey throws up some words in the local comms channel, but it smells like a ploy to get me to try attacking again even though she is no longer on my d-scanner. I don’t know what is going on but I’m done with it for now. I pick up another fleet of medium drones from a local station and then head back to the HQ. My friend is logging on and I need to get into a new Punisher and give him a hand. It may not have been a particularly profitable day, but at least it was exciting!