Profitability in Question

I like to think that after a long day of mining my ship is towed into station and given whatever the space equivalent of a car wash but college girls in bikini’s would be. Mining while my on-world counterpart is at work seems like it might be a worthwhile investment in time. 5.5 minutes per haul, with about 1.7 million coming in every haul for 8 hours is roughly a metric shit ton. Okay not really but it’s like an extra 150 million isk that wouldn’t have been in my wallet if I hadn’t done it. So yay! I’m making some money.

Now if I can just stop loosing ships…

One of the things that fascinates me outside of the pod is the ancient art of marksmanship. More specifically snipers. At first it was a fascination of just mastering the physics involved with launching a lethal projectile insane distances and hitting something the size of a small plate. But it’s become more than that. The stealth. The hunt. Observing a target hour after hour. Learning everything you can about them before making the kill. It’s fascinating. Whether you’re interested in the application of lethal force or not, it just speaks to me on some fundamental level I can’t define.

2015.01.09.15.49.52

One of the things I’ve read about snipers is how they watch their targets and key in on routines. Whether we want to admit it or not, and seemingly no matter how vigilant we are; everyone falls into familiar routines. And it pains me to admit this, but I am no exception. Last night I had headed back out to my hunting area to see if I could scrounge up some pirate kills. The local authorities don’t pay all that handsomely for their deaths, but it helps get in with the local magistrates which in turn just makes everything easier.

My ishtar had parked itself 70km off a pirate hideout and was content to incinerate their ships from that distance with a mere click of a button. Unfortunately for me, the pirate hideout’s location was not as secret as I, or they I suspect, would have liked. I had noticed some new pilots on the local comms channel, but at this point the bounty killing was habit. It had become routine. A deadly word. As such my inner alarms went off, but were ignored by a bored brain that was content to just shoot the pirates, like I had done a thousand times without incident.

Instinct: “Dude, there’s a Stratios out there. We’ll never know if he’s sneaking up on us or not.”
Brain: “Aw come on, he’s passed through here 6 times already, he’s busy with his own shit. There’s only 2 more ships to go just wait a few.”
Instinct: “This ship far outweighs the bounty or influence improvement we’ll gain from killing 2 more ships.”
Brain: “But…we’re so close. You worry too much.”

It was about this time the Stratios uncloaked right next to me.

I sucked the sentry drones in and the Beserker II’s spilled from my bay in an attempt to destroy the intruder before who I’m sure were his friends could show up. The battle was bitterly fought. My drones tore through his shields and armor and were well through his structure before my Ishtar gave in. A costly lesson, but hopefully one that I will not forget anytime soon.

Like a Phoenix From the Ashes…

The ship decelerated from warp with a soft whump sound. Urd Voiddaughter had just arrived at an ancient Angel mining facility. He glanced over the instruments in his cockpit nervously. The system was becoming active but it didn’t seem that anyone knew his little gem was here. He was convinced to make the most of his discovery. Scanning probes were blanketing the system, but there were over a dozen signatures in they system. It would take a significant amount of time for anyone to scan this particular one down. Still, he would have to work quickly to analyze the relics hidden within the complex before him. He targeted the nearest object that looked to be of value and moved in for a closer look. 

*Whump*

I looked up from my comms at that all too alluring sound. The sound of a carefully laid trap springing. The frigate-class ship that had just entered the area sat approximately 25 km away from my cloaked Nemesis stealth bomber. I double checked my cloaking device to ensure it was still functioning properly keeping me off of anyone’s scanners. I have a nasty habit of bumping into stray debris fields at the most inopportune times. The Probe began moving towards something that had caught its eye. He had no idea I was there. No idea that he was quickly closing on my exact position. I moved my hand over my console, and hovered the slightly shaking appendage over the target lock button.  It’s been too long, I thought too myself. Too long to be this worked up over a single Probe.

Urd locked onto a storage facility’s computer console and began decrypting the security systems contained within. One last check of the scanner. Still blank. He had run into another explorer about an hour ago. An experience that left him frazzled but not deterred. Most exploration ships in these parts were of little to no real threat. Their ships were calibrated to scan and hack valuable computer banks and focused little on offensive modules. Still, even a single turret, missile launcher, or drone would be a problem for his ship’s weak defenses. Speed was of the essence, time to break this mainframe’s…

My ship decloaked in a shimmering of light. The computer locked onto the Probe’s hull almost instantly. An array of rocket launchers were unsheathed from my hull as the warp disruptors immobilized the Probe’s engines. I hesitated a moment. My finger over the trigger button. I paused in a second of regret for the poor helpless ship caught in my cross-hairs. A quick smirk stitches its way across my face and I hammer the trigger button. “He should know better” I say to myself. “Too many people looking for easy money these days.”

I had just cleaned up the mess from the careless Probe’s demise when a second ship exits warp a few clicks from my position. “This is a popular stop tonight!” In an instant of intense deja vu the Helios rockets towards my position. “God, it’s like these guys have never flown in lo-sec before!” I chuckle to myself as rockets spill from my ship’s hull and obliterate the enemy’s frigate. “25 million isk in 15 minutes. I’ll take that.”

I re-engage my ship’s cloaking device. The ship phases out of existence as I point the bow towards home.

Hey all! So I’ve been on jury duty for the past month which has given me a good deal of downtime from work. And since the girlfriend was away for the holidays and all, well…I honestly didn’t have any excuses not to play. It’s been fun getting back into things in Eve. I haven’t played in a long time and a lot has changed. A LOT. But it seems to all be for the better. See y’all in the sandbox!

Battlecruisers of Doom!

Last weekend Azx had an idea. Azx had a wonderful…awful, idea.

I have it on good authority that this is exactly what Azx looks like

“Let’s do a battlecruiser roam, I’ve had this Ferox around for way too long.” I foolhardily agreed. Actually I was pretty psyched about the idea. I hadn’t flown a Prophecy since the changes to the ship’s bonuses. It had gone from a primarily laser boat to a drone boat and I was interested to see what kind of fit I could get on it with all my new maxed drone skills. I was pretty pleased with the fit. It wasn’t ground breaking but had about 700 dps and an effective tank of something like 80,000 hit points. Not great, but not easily ignored either. And I was planning on losing the ship so what the fuck do I care?

We fit out and headed to lo-sec. Our first encounter was…odd.

Basically Azx got caught on a gate. But, the Vexors we were fighting started killing an Omen that we thought was with them. Then, basically, they all left. We had no idea what was happening. We were just trying to get dps on the closest ships before Azx died. And boy was he going to die if they had just kept at it. We were confused but it seemed like the tank on his fit was legit. Vexors can spit out some serious dps and seemed to handle quite a bit of it. And we managed to get on the Omen killmail so yay!

Our next fight went a little better. We caught a few guys, we think from the previous group, on another gate. We primary a Cerberus and manage to break through his tank and take him down. The fight went really well, right until Azx parked his Ferox in a stargate and got stuck! Getting stuck on an inanimate object is always embarrassing, but can be downright lethal when you have enemy ships landing on you. For some reason though they didn’t engage us and we headed to a station to lick our wounds.

The final battle went about how I expected the night to go. We warped into a hornet’s nest and were obliterated. I’ll say I thought we put up a pretty good fight all things considered. We made a few mistakes, but that’s what pvp is all about. A lost ship is only painful if you don’t learn something from it. Every fight you’re in is a lesson, and the more you analyze you’re performance afterwards the better you get.

I for one need to learn to OVERHEAT MY DAMN MODULES. I don’t know what it is, I just can’t seem to remember that it’s available to me. I even have thermodynamics trained to V! Anyway we had a blast and I managed to get some decent videos of the fights. All in all a great way to spend some time on a rainy weekend!

Teaching an Old Dog New Tricks

The other day I was reviewing my killboard. A killboard that is currently bursting with the smoldering wrecks of miner hulls. Anyone who knows me, or has read a few of my blogs, will know that I’m not one to turn down even the easiest of kills. I get just as big a rush out of stalking and killing a miner as any other ship. The catch is, miners don’t really make me any money. They’re full of ore that I can’t fit in my cargo hold. They don’t use any modules that I would find particularly useful. And they don’t kill anything that would have given them loot that is worth a damn!

So the other day I decided to try something different. I found a Mackinaw in lo-sec mining and not watching his local. I stalked right up on top of him and engaged. But after I had blasted through his shields I called my drones off, and offered him a deal.

“50 mill and I’ll let you go.”

It makes sense for both of us really. I don’t want to waste my time killing him and not getting any money for it. He doesn’t want to lose his ship, and I make a little cash. It’s win, win! Sorta. Either way he paid up and I let him go. A success! I guess this means I’m officially a pirate now…

jolly rogers

A little later on in the evening I came across two Ventures. I’m telling you if you want to kill miners give me a call. I can’t seem to go on a roam without finding them these days. Anyway I know the Ventures have +2 to their warp strength, making it impossible to scramble them with a single module. But I figured these two were being dual boxed by someone so I decided to give it a go, hoping I could bump one of them out of their align and getting a Venture kill. It seems like the kind of trophy I should have on my wall right? I crept up on them and only decloaked when I was about 5,000 meters away. I just missed my bump and the first Venture warped off, so I immediately locked the second one. This one ended up being afk. My drones only took two shots at him before he exploded. I stole his loot just for good measure.

Ah another fine day of killing defenseless miners. Maybe someday I’ll find another foe worthy of fighting me!

 

Sneaky Roam

Last week Azx, Jakob, and myself set out to lo-sec in a fairly odd fleet. We were looking for something a little more interesting than our standard Tech 1 cruisers and frigates, so we decided to roll out some heavy hitters. Jakob and I both piloted Pilgrims, and Azx brought out his uber-cloak Proteus. It was a sneaky fleet and it caught a poor Omen and Coercer unaware. Well the Coercer was actually just afk on a gate, so I guess anyone could have snuck up on him! o\

The Omen we found ratting in our lo-sec area. He never had a chance. In fact we didn’t even manage to get all our ships there before Azx exploded his ship.

The fleet did seem to work pretty well though. We were able to move from system to system without spooking too many people and we could pick our targets at will. I think we’ll definitely see this fleet roll out again sometime soon. Although I have to be honest, it was terrifying flying an expensive ship like that into combat again! I’ve gotten so used to losing a few million at a time!

A few days after that encounter I caught a thrasher ratting in lo-sec with the Pilgrim. It was a really clever catch and I wish the video had worked. I’m still having trouble getting the mic and game audio to work right with YouTube. I use the AVImux part of Dxtory, but the program doesn’t have a load bar, it just hangs when I run it. If I let it run for like a whole day, then force close it, the file usually works. But it’s super annoying that it doesn’t have a progress bar that works and I have to guess how long to let it run before knowing if it’s going to work. Does anyone know of a program that does what the AVImux program does as a standalone software?!

The Teacher Is In

So I’ve noticed an odd trend in my local lo-sec area.

miners

The weirdest part is they aren’t always in the systems right next to hi-sec. Sometimes they’re way in there mining for god knows what. But none of them seem to know what they’re doing. They don’t align. They don’t seem to know what the directional scanner is for. They are the perfect targets, I just wish they dropped something more valuable. I might have to start ransoming them.

Ramming Speed!

Ramming Speed!

A few days ago I found a Procurer on his own in a belt. Oddly enough he was bragging in local about how he hasn’t been caught mining in lo-sec in years…just as my Arbitrator landed in the belt with him. Now sadly I had swapped out my warp disruptor thinking I would use the Arby just for ratting and really run from most pvp. Which I will never do again. So I had to use the “bump” warp disruptor. It was effective for the first couple passes but he eventually was spared my onslaught by a catastrophic misclick on my part that closed part of my HUD and let him get away. I certainly learned from my mistake though and have since refitted the Arbitrator with the proper miner killing equipment.

Then just today, Poor Mujachip Muja got caught in a belt, unaligned, and with his d-scanner apparently switched off. Not that it would have helped him. My Pilgrim inched closer to him cloaked and eventually I got my fangs into a miner for keeps. I also managed a video (smiley emoticon). Ignore the part where I forget where the tactical overlay is. I spent a little time in local chat explaining how I had found him and how to avoid getting killed, or at least how to make it harder for me to kill him. A lesson I hope I can pass on to all the newbie miners in lo-sec!

DON’T SIT IN A BELT UNALIGNED. I don’t care how safe you think you are. Pick a station, a gate, something! ANYTHING! Stay aligned at all times. And if you see someone enter your system and not immediately warp out, guess what. They are probably going to try to kill you. Just saying. I do it a lot, I would know. Learn from Mujachip. Don’t end up on Vult’s board of Violence.

Baptism by Fire

Apologies for not posting in a while. My life has been a bit of a mess lately. Work has been pretty all-consuming with 4:30 am wake up times and 12 hour days. Ugh. Anyway we’re here now and we all have some catching up to do.

Faux Pas is starting to hum along pretty well. Attendance is still fairly light, we have a lot of members out on vacation or off starting new jobs and moving. But the drive of the guys I’ve seen online so far is promising. This corp is starting to become exactly what I wanted to; a stress-free group of guys who just like to fly together and have some fun. No obligations, no fuss, just lo-sec roams and some good fights. I won’t be able to recap all of the fights I’ve had since my last post, but I’ll try to give you some highlights.

palmfacepandaOne of my favorites was actually a sad loss. My personal friend Eno logged on for about an hour looking for me to bring him out and find a fight. Not always a patient person but I was in the mood for a quick fight too. He was in a Tristan while I brought out my Crucifier. I took him into one of my favorite lo-sec areas and sure enough we found a lone Retribution on the scanner. After a little time spinning the camera around, I think I have a lock on the ship and I warp the squad into the fight. Eno is still working on basics of Eve and pvp especially. Since his skill set is so low, his align times are significantly higher than my lightning fast Crucifier. Those agility rigs make a world of difference! Anyway I ended up on grid with the enemy ship on my own for a few seconds while Eno played catch up. I hit my warp disruptor and sent the drones off to war! I was doing pretty good damage but the tracking disruptors weren’t making much of a dent on his small pulse turrets. I should have known! At 15 km I can’t keep my transversal velocity high enough to out run his turrets, and in the heat of battle I didn’t think to switch to the range disruption scripts. I managed to fly out of his engagement range, right about the time that Eno landed on grid. Poor guy was in a poorly fit Tristan alone against an assault frigate. It didn’t take long for him to pop. The worst part was I hadn’t explained to him how the pod ejection system worked yet, so he got a nice quick trip back to his starting system when his pod popped!

Oops! Well at least I made it out alive. I wasn’t so lucky in the next fight. Highfive logged on and joined me for a lo-sec roam since his static wormhole connection was so close to where I was operating. We managed to find ourselves a Vexor to fight. It wasn’t a great target for his Stabber and my Arbitrator, but we were bored so we decided to give it a go. I made a fatal mistake and got within his web range which quickly lead to me getting blasted out of my ship. But I managed to get a good amount of damage in and Highfive was able to just barely finish him off! Unfortunately he took a little too long collecting his loot and managed to get himself killed by a Brutix that entered the same belt shortly after. Lesson learned. Loot and scoot, don’t hang around if you don’t have to!

2013.07.02.00.50.57Not too long ago I was in one of my 0.2 systems looking for clone rats when I found a very young player trying to do the same. He must not be very used to using the directional scanner as I caught him in a belt pretty quickly. My Crucifier took him out of the fight entirely, not that he was really in it, while Highfive popped his ship in a Tristan. Really wasn’t much of a fight, but hey it’s always fun to get a kill! Soon after that we had our first official corp night. A night when the corp is guaranteed to try to get online so we can all go out and fly together for a while. We climbed into a pair of destroyers and frigates and headed out for a fight. I got a call on comms about halfway through our roam that a friendly was being chased by a Hawk, Retribution, Enyo, and Jaguar. That’s a lot of assault ships, but maybe with his tracking disruptors we would have a shot? We fleet warped to their belt and engaged the hostiles. Luckily the Hawk wasn’t there when the fight started. We primaried the Enyo and managed to bring him down before the T2 ships leveraged their firepower and systematically destroyed our whole fleet! It was bound to happen. Our pilots are still pretty new to pvp for the most part and we were horribly outgunned, but there’s no better way to learn!

It’s been a fun couple of weeks! I’m really excited to have some of the other corp members start showing up again after their respective real-life hiatuses. And I’m going to hold off on some of the videos for a while. I keep taking videos with 2 audio channels, one for the mic and one for the gameplay, but YouTube keeps cutting one of them out. And I get so distracted with the video stuff I forget to take screenshots so you’re left with a wall of text blog which no one enjoys. If anyone has any tips for encoding the videos let me know!

Fly Safe!

The Hunting Is Good

imagesMan it has been a while since I have posted here and for that I am truly ashamed. It’s been a very busy couple of weeks. The new corp is finally up and running and recruiting has gone really well so far! A couple of real-life friends and a good number of people from in-game have joined the Faux.Pas ranks and we’re out to have some fun! I’m really happy with the way things are going so far and can’t wait to see what the next few weeks are going to be like. For now it has quieted down a little. Almost all of our members are on vacations, or have recently moved, or have some other excuse for not being on a lot at the moment. So while I wait for everyone to get settled at our new home, I have been heading out for some hunting.

The killboard is starting to fill out nicely. On a roam with Azx we came across a Coercer who was drooling at the chance to take down two little frigates ratting in his system. We had split up to cover more belts faster, and as luck would have it, I managed to pick the belt he was in. The fight was fast and brutal, we locked each other down and I released my light drones while his first volley of laser-fire obliterated my shields! His second volley did less damage but still took me down to a few bars of armor. As my warning klaxons wailed my tracking disruptor finally started taking his turrets out of the fight. If there is one thing I know about Coercer’s it’s that they have no tank. Even my three little drones manage to quickly eat through his armor and his ship exploded just as Azx made it into the fray.

Trinity8A few days later I was out flying solo. I have to say I am loving my Arbitrator these days. It has the dps to take out clone rats, but allows me to do it in a way where I can move well away from the warp in point of the belt. So if someone does scan me down they end up a good 40-50 km away from me giving me time to assess whether or not I want to engage. Unfortunately for a Moa I came across that day, he was not that far from the warp in point. I had never really fought a Moa before. A solid turret boat, I wasn’t too concerned, but there is always a little apprehension when engaging a target you’re not familiar with. Needless to say I had no reason to worry. A relatively new pilot and a very poor fit means an easy kill. But not much loot to be had unfortunately. Luckily the transporter clone tags have gone back up in value and are currently hovering around the 47 million mark. My personal wallet continues to climb and I’m actually nearing the first billion I’ve ever had all to myself!

Later that same day I could not believe what my d-scanner was telling me. I was looking for rats in a 0.2 security system that was empty except for one other pilot in local. The only ship on my scanner? A Retriever. A lone mining barge. It must be unpiloted in a POS tower somewhere. But when I scan it to a 5 degree band at a planet with a belt, I can’t help but hope he’s mining. So I punch my warp drive and land 10 km away from the Retriever. He’s not aligned, has no drones, and isn’t moving. This guy is about to learn a lesson in afk-mining in lo-sec. My drones spill forth and obliterate the miner. I even rammed his ship just to make sure if he was warp stabilized he wouldn’t get away. Not an impressive kill, but the minerals he has on him is a solid couple of million which I won’t argue with. Not a bad day really, two kills and about 200 million in tags. I’ll take it!

The latest entry on the killboard is the most interesting, since I actually wasn’t involved in the kill. The day after finding the miner I find another one. But this one has a Corax escort with him. That’s fine with me, I’m pretty sure I can kill them both if one doesn’t warp away. I hesitate attacking as two new locals show up in channel. My trap sense is tingling, but I’m far enough away from these guys that I can call the drones out to attack and keep my distance to see what happens. Sure enough two Vexors arrive on the scene, but they aren’t there to help the miner and his friend. Both cruisers engage the Corax as the miner somehow makes his escape. The destroyer dies and I recall my drones while taunting the Vexors to give chase. I know I can’t take two Vexors, but that doesn’t mean I can’t have a little fun with them first. I’m not sure why this one ended up on the killboard though. I did damage the Corax, but I didn’t post it to the board. Eh what can you do.

All in all things are going great and I’m excited every time I log into the game again! It’s a great feeling. I was really worried about leaving the wormhole corp and how it would affect my relationships with those players, but they’ve all been really supportive and I’m having a lot more fun in game now than I have in a long time. Here’s to the future and some epic fights to come!

Double Kill!

Shameless Unreal Tournament reference? Check.

I went home for the weekend and it was relaxing and great, but the whole time I was really itching to get back in the pod and go hunting. A lot has happened over the course of the week in-game, but I’ll get into more of that in the next Announcements thread I publish. For now it’s time to recap a great roam Azx and I went on last night.

Things started off the way they typically do on our roams. We met up at our favorite staging area in our Crucifier and Merlin and started cruising through some lo-sec systems looking for prey. Prey needs some context though, since it changes with every fleet composition you play. For us we were looking primarily for other frigates, or heavily turret based cruisers. This fleet has already taken down an Omen and I would very much like to see it run up against a Rupture or Thorax. While the blood lust draws us out time and again, we’re also out tonight to make some money. Clone pirates are top on our priority list, making us a cool million just for popping them and dropping some tags worth a few more in the process. But tonight things are dull. The belts seem empty and we come across system after system of pilots napping in stations.

Magnate512After about an hour we’re starting to lose our focus and energy levels drop. We haven’t found any clones and the pvp targets are just as scarce. Finally we warp in to a backwater system and find a Magnate on scan. Magnates are not known for their military prowess so my guess is this guy is looking for data and relic sites. Ok well that and the fact that there are a bunch of core probes on my scanner suggest that. We buzz around the system trying to figure out where he might be. I launch a set of probes myself as I narrow in on which signature I think he’s working on. That’s the great thing about this fleet, my Crucifier has an empty high slot that we can fit a probe launcher into for just this sort of occasion. I get a hit in 2 scans and I’m off to see if I can catch me a hacker!

Sure enough the Magnate is hacking a can and I somehow managed to land within 3 km of him! I fire up the old warp disruptor and launch my probes while calling in Azx for support. The Magnate decides he’s not interested and warps away. Which is annoying, since I know I had a solid lock and disrupted him. Lame warp core stabilizers. Oddly enough the pilot of the Magnate deems his stellar performance worthy of mocking me in local. “You gotta be faster than that kiddo.” Something about being called kiddo by a guy flying a Magnate is…insulting to say the least. Luckily my quick wit came to the rescue! “Don’t know how much faster I could have been, seeing as how you were locked and pointed. Not much I can do about warp stabs.”

Good one Vult.

The hunt continues with us coincidentally following the Magnate through a few systems. We manage to find a clone so at least the trip has yielded some income. But just when we were about to give up hope, we find a Retribution ratting in a system all by his lonesome. A quick d-scan sweep and Azx is in warp to a likely belt and sure enough lands on our target! The fight is on and I punch the warp button to lend a hand. Azx’s tank is robust to say the least, but the Retribution is a tough nut to crack and can dish out a good deal of dps as well. I land about 20 km from the fight, lock the target and engage my tracking disruptors which immediately reduces the amount of damage Azx takes. But there’s little time to congratulate each other as another pilot enters the fray. A pilot from the same corp showed up on local as soon as we engaged the Retribution and sure enough an Incursus lands on our belt just as we finish taking down the first pilot. There’s not much he can do, the fit is a sad one, and he’s horribly out matched by our drones, tracking disruptors, and the Merlin’s tank-of-doom. He pops as well and the celebrating really begins! Retribution Kill, Incursus Kill, make sure to check out the killboard regularly! It should be heating up in the very near future.

Sorry guys don’t know why my mic still isn’t coming through on the videos, they definitely export with my banter!

A double kill to finish off what started as a horribly slow roam! Not too shabby. The loot is lackluster, but the kill mails are worth more than all the ships involved combined anyway. We haul the loot out and call it a night. Poor Azx always playing so late just to roam with me! Certainly appreciated, was a great way to spend a Sunday evening!

Devious Little Moa

Some more time in lo-sec today. Azx is around while most of the corp is out of town. We spend a fair bit of time looking around for something to do. The belts seem empty, nothing is very interesting from the probes. Looks like it’s going to be a slow day. On top of all that we’re too far from the trade hubs to blow some money on new shiny ships!

Unsuspecting Imicus

Unsuspecting Imicus

After a while we manage to find a lonely Imicus trying to hack a data site. I quickly probe her down, but she cloaks after seeing my probes I guess. Drat! I head to the data site anyway to hack it myself. Lo and behold our Imicus uncloaks in the site with me! She is racing towards the last loot box but with some quick math I give Azx a distance from myself to warp to. He lands about 10 km away. Needless to say he makes quick work of her.

After that things get really quiet. We both decide to log for a while and I head out for a long overdue jog. I grab some dinner and log back in many hours later. The less than exciting static connection is still up to my disappointment but I head into lo-sec again to see if I can find a fight.

My Pilgrim enters warp and before long I find a Moa ratting. A Moa is an awfully juicy target for a Pilgrim. I d-scan him down to one belt and decloak in warp to him ready to blast him out of his ship. I’m a hair too late though and he warps to the next belt. I give chase but can’t quite get him there either. He heads to a gate and jumps through with me in hot pursuit.

We uncloak on the other side and I see that he’s aligning to another gate. I warp there ahead of him hoping to get the jump on him on the other side, but he doesn’t follow. I warp back to 30 km from where I came from to find him at full velocity just flying aligned to the next gate. Smells like a trap, but if I can get him to attack me first, I would have the gate guns on my side and might get a kill before his friends arrive. You can even see in the video how long I hesitate before engaging, but engage I do! Sure enough local starts to spike and I start aligning towards the sun.

My drones are almost through the last of his armor but I am out of range of his point, and he is out of range of mine. Oddly we both manage to get out with our ships intact. It was a fun engagement and I’m happy to have made it out alive. Although a faction disruptor purchase may be in my very near future…