Battlecruisers of Doom!

Last weekend Azx had an idea. Azx had a wonderful…awful, idea.

I have it on good authority that this is exactly what Azx looks like

“Let’s do a battlecruiser roam, I’ve had this Ferox around for way too long.” I foolhardily agreed. Actually I was pretty psyched about the idea. I hadn’t flown a Prophecy since the changes to the ship’s bonuses. It had gone from a primarily laser boat to a drone boat and I was interested to see what kind of fit I could get on it with all my new maxed drone skills. I was pretty pleased with the fit. It wasn’t ground breaking but had about 700 dps and an effective tank of something like 80,000 hit points. Not great, but not easily ignored either. And I was planning on losing the ship so what the fuck do I care?

We fit out and headed to lo-sec. Our first encounter was…odd.

Basically Azx got caught on a gate. But, the Vexors we were fighting started killing an Omen that we thought was with them. Then, basically, they all left. We had no idea what was happening. We were just trying to get dps on the closest ships before Azx died. And boy was he going to die if they had just kept at it. We were confused but it seemed like the tank on his fit was legit. Vexors can spit out some serious dps and seemed to handle quite a bit of it. And we managed to get on the Omen killmail so yay!

Our next fight went a little better. We caught a few guys, we think from the previous group, on another gate. We primary a Cerberus and manage to break through his tank and take him down. The fight went really well, right until Azx parked his Ferox in a stargate and got stuck! Getting stuck on an inanimate object is always embarrassing, but can be downright lethal when you have enemy ships landing on you. For some reason though they didn’t engage us and we headed to a station to lick our wounds.

The final battle went about how I expected the night to go. We warped into a hornet’s nest and were obliterated. I’ll say I thought we put up a pretty good fight all things considered. We made a few mistakes, but that’s what pvp is all about. A lost ship is only painful if you don’t learn something from it. Every fight you’re in is a lesson, and the more you analyze you’re performance afterwards the better you get.

I for one need to learn to OVERHEAT MY DAMN MODULES. I don’t know what it is, I just can’t seem to remember that it’s available to me. I even have thermodynamics trained to V! Anyway we had a blast and I managed to get some decent videos of the fights. All in all a great way to spend some time on a rainy weekend!

One response to “Battlecruisers of Doom!

  1. I’ll look forward to watching those videos later, but I wanted to chime in on the overheat all the things. I think it was one of my most common mistakes, but one that I may have finally beaten by getting into the habit of pre-overheating the relevant modules. I would much rather lose a ship with all the modules burnt out than lose the ship and then realize I didn’t overheat enough. I was pretty happy in a recent fight that I managed to escape from a fight I was losing with massive module heat damage – to me it meant I was getting the most out of them. That said, I really need to remember to stop overheating my prop on brawler ships once I latch on.